I usually
play mages or thieves. If I would have to choose, I would pick the thief, but
it’s a close call. I like shady characters, and I like playing the thief as a scoundrel
or knave. But then again, that’s how I play my mages as well.
I’ve played
a number of characters that were both: magic-user-thieves, inspired by Leiber’s
Gray Mouser. For one 2E character I used the tables in the Dungeon Master Guide
to create a new class for a thief character with spellcasting abilities. She
had to gain an enormous amount of XP to gain a level, but at the time we used a
freeform system to handle XP awards (“everyone gains a level”, basically), so
it didn’t matter. Later on, I made similar characters using the Player’s Option
books. (multi-classing didn’t work, because I only played human characters,
remember?)
No comments:
Post a Comment