No. Enc.:
|
1d6
|
Alignment:
|
Neutral
|
Movement:
|
60’ (20’)
|
Fly:
|
180’ (60’)
|
Armor Class:
|
3
|
Hit Dice:
|
1d4 hit points
|
Attacks:
|
1 (intoxication)
|
Damage:
|
See below
|
Save:
|
M1
|
Morale:
|
7
|
Hoard Class:
|
IV
|
XP:
|
8
|
These
1’tall girls are cousins to sprites and pixies, and are associated with
drinking hard liquor. They are not malevolent, but their naughty mischiefs show
they do not understand the limits of the (demi)human body concerning pain, alcohol, sex, and being trampled on by pink elephants.
Invisible: Green fairies are naturally invisible, but can
be seen by anyone who is at least a little tipsy. Green fairies may act freely,
including attacking, without becoming visible. Therefore they always surprise their
victims. Sober people cannot affect a green fairy.
Intoxication: The green fairy makes this attack by touching
her victim. On a successful attack, the fairy may slide the victim down one
level on the Absinthe Intoxication Chart.
ABSINTHE INTOXICATION CHART
|
||
Intoxication Level
|
Modifier*
|
Other Effects
|
Sober
|
0
|
|
Tipsy
|
-3
/ -15%
|
Victim
sees and may affect the fairy
|
Drunk
|
-6
/ -30%
|
Movement
is halved , summon pink elephants
|
Wasted
|
-10
/ -50%
|
|
Unconscious
|
No
actions possible
|
|
*On
all die rolls made.
|
Summon Pink Elephants: When the victim is Drunk, the green
fairy may summon 1d4 pink elephants. These have the same stats as a regular
elephant, but have a fly speed of 150’ (50’), and can shoot soap bubbles out of
their trunks. On a successful hit, the victim must make a save vs. paralysis or
becomes trapped inside a bubble for 1d6 rounds. Pink Elephants can only be seen
and affected by characters who are Drunk.
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