Nine-Lives Cats
Requirements: INT 9
Ability Modifiers: DEX +1, WIS -1
Nine-lives cats are a
race of intelligent shape-changing felines. They are not lycanthropes, and can
transform at will. They can assume two shapes: that of a cat and that of a
single unique human. Unlike lycanthropes, they do not have a bipedal cat form.
The human form is that
of an attractive young woman or, less frequently, a young man. Like normal humans
they are very diverse in appearance. They are virtually undetectable from a
normal human, except for the pointy, fur-covered cat’s ears that are also
visible in this shape. The cat’s ears are easily hidden beneath a hat or cap.
Nine-lives cats have
infravision of 120 feet. In addition to their alignment language, common, elvish,
and halfling they can speak to normal cats and felines, including big cats like
tigers and lions.
Changing from one form
to the other costs one round. Armor and equipment do not transform with the
character, and his or her cat shape cannot use any weapons, armor or other
equipment. A spellcaster in cat form may cast spells, but cannot handle any material
components or use magic items.
The cat form is 1’-2’ tall.
It has AC 6, Move 120’, and 3 attacks: 2 claws and 1 bite, each doing 1d2 damage.
It has a number of d4 hp equal to the character’s level, but may not have more hit
points than the human form. Wounds taken in one form carry over in the other. The
nine-lives cat dies when the hp of her current form reach 0. However, the cat
has nine lives, and if she has any lives left, she’s raised in 1d6 x 10 minutes
as per the raise dead spell. If her
nine lives are used, she’s dead for good. A dead nine-lives cat cannot be
raised, except with a wish, that can
give the character a new cycle of nine lives.
Nine-lives cats may
select from the following classes, with the indicated level limits.
NINE-LIVES
CAT CLASSES AVAILABLE
|
|
Class
|
Level
Limit
|
Assassin
|
9
|
Fighter
|
12
|
Magic-User
|
U
|
Spelldancer
|
U
|
Thief
|
10
|
Nine-lives cat thieves
receive the following bonuses and penalties to thief abilities:
NINE-LIVES
CAT THIEF SKILL ADJUSTMENTS
|
|
Skill
|
Adjustment
|
Pick Locks
|
-5%
|
Pick Pockets
|
+5%
|
Move Silently
|
+7%
|
Hide in Shadows
|
+10%
|
Hear Noise
|
+1*
|
*Nine-lives cats receive a better dice range for
hearing noises. For example, 1st level nine-lives cat thieves hear
noises on a 1-3, and at 9th level it is 1-5. Hear noise may never be better
than 1-5.
|
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